Great Moments in Comic Book History, Volume One
In light of recent events, the ISB is proud to present...

While taking off a woman's dress.
With a knife.
Welcome to NOW FREAKING OUT. Population: YOU.
I've Moved! Check out the all-new, all-different Invincible Super-Blog at www.The-ISB.com!
In light of recent events, the ISB is proud to present...

Last night, the ISB kicked off its first-ever Previews roundup with a look at what's being solicited from the major publishers, but tonight, I'll slug it out through the rest of the mag to give you the commentary you so desperately deserve.

P. 230: Archie Comics: Behold! The much-touted Degrasisified Betty and Veronica redesign is here for your ordering pleasure, and as the only person I know who actually reads Betty and Veronica Double Digest, I'm interested to see how it all works out.Tarot: Witch of the Black Rose #39: ...And speaking of comics that need justification, we have what may be the least enjoyable issue of Tarot ever--and that's saying something. Oddly enough, it's bad for the same reason as last week's Justice League of America #0, in that this issue focuses on imaginary futures for each character, including: One where Jon fathers children with both Tarot and her sister, which is something I think we're supposed to be cool with but yet still manages to give me the jibblies; Raven Hex building a new civilization after the government gets mad just because the witches take over one little town, a scenario that includes Raven Hex liberating witches from concentration camps; and the postmortem adventures of the Skeleton Man, the World's Most Retarded Supernatural Avenger. So yeah: Not exactly Shakespeare. On a more serious note, though, this issue also includes a disclaimer that I hadn't noticed before that expressly forbids the electronic reproduction of any of the contents without written consent of the creators. Which sucks, because I was totally going to scan that picture of Tarot being puked on by a zombie warthog and use it as my sig file on Girl-Wonder.org.


I'm not exactly sure what new information about woefully misguided new releases and phenomenally useless statues I can provide that you can't get from Mike Sterling or others, but a few of you have recently suggested that I offer up my commentary on the Previews Catalog. And to that, the ISB says...

P. 25: Satan's ***** Baby: When the jokes about this one first started up in the pages of The Goon, I was under the impression that it was just a long-running joke, although why exactly anyone would create an entirely fictional publication is completely beyond me. Anyway, the big news here, besides the fact that it's an all-new Eric Powell story that allegedly will never be collected (thus making it a no brainer that everyone should probably order) is listed as "NOT AN ALL-AGES BOOK." You know, as opposed to The Goon, which responded to its Eisner win with a two-page sequence where a simpleton played in his own filth.
P. 173: Madame Mirage First Look: And again, the dilemma rises. On the one hand, it's an all-new series from Paul Dini, who is hands-down one of my favorite creators in the business. But on the other, it's a Top Cow book freaturing a ridiculously large-breasted heroine, and that's the kind of thing that tends to let you down. But, well, it's only a preview, and it's 99 cents. But that's how they hook you. Ah, screw it, I'm getting it.
Send two dollars for a bonus guide to Angar the Screamer's pressure points!
(Click for a larger ad. Inspired, of course, by Count Dante)After two pretty light weeks, I ended up coming home with more than twenty comics this Wednesday, and even more shocking? As far as I can tell, not one of them included a good solid kick to the face.

52: Week 38: After the almost interminable interlude where we had to deal with the alleged "adventures" of the Space Heroes, 52's focus finally switches back to the Island of Mad Scientists, and I couldn't be happier with it. Admittedly, I'm having a hard time with the fact that nobody on an island populated entirely by super-geniuses can figure out what Will "The Thrill" Magnus is doing with Lead shielding, three hundred Mercury thermometers, and a massive pile of Tin cans, but if a giant talking egg was making me create crazy Morrison-style Horsemen of the Apocalypse, I imagine I'd start to miss out on the details too. It's fun stuff, and it's far and away the plot I'm most interested in out of everything going on in the book.
All-New Official Handbook of the Marvel Universe A-Z Update #1: They keep adding more and more words to the title and I keep buying them, fully aware that I will never read these books. But, y'know, there's two pages on Nextwave, and considering the pressure of a daily-updated comics blog, there's the distinct--however remote--possibility that I'll need some handy information on Huntarr from the Micronauts or something one day.
Checkmate #10: The comparison between Greg Rucka's Checkmate and John Ostrander's Suicide Squad gets easier to make every time an issue comes out--especially with this month's lighthearted scene with the new Madamoiselle Marie--but this time around, there's really no denying it. By bringing in the Shadowpact for a crossover, Rucka's thoroughly exploring the nature of what an espionage book set in the DCU can be, just like Ostrander did when he sent the Suicide Squad to Apokalips, or like Rucka himself did before by smashing procedural crime drama into a world of super-villains in Gotham Central. It's one of Rucka's greatest strengths as a comics writer, and with this story, it's been working out to be a pretty spectacular read.
Criminal #4
The Damned #4: It's the penultimate issue of Cullen Bunn and Brian Hurtt's "Three Days Dead," and while it does delve into the mandatory expository bits that you'd expect from a supernatural Mafia story--in this case, a well-written but standard issue Secret Origin of Demons sequence--it's a testament to how entertaining the book is that it doesn't lose any momentum when it stops to explain a little of what's going on. That may not sound like a great compliment, but for the past four issues, this has been a series that's thrived on keeping things tense, and with scenes like Eddie's no-nonsense response to being threatened with a knife on page seven, it's obvious that Bunn and Hurtt have no trouble on that front.
DMZ #15: Since its inception, DMZ's been a book about Matt Roth dealing with life in a war zone, but since "Public Works" started, Brian Wood's just been jacking up the danger factor, involving Matt more and more with the ongoing story so that he's not just an observer any longer. It's an excellent piece of character work, and as the story comes on the heels of Wood's text-heavy Secret Files-esque story in #13, the sheer amount of momentum he's bene able to build with this one has totally blindsided me. On the art side of things, Ricardo Burchielli's work is great as always, especially seeing how much emotion he's able to work into the facial expressions of a character who spends the majority of the pages running around and gritting his teeth. It's excellent as always, and if you're not reading, you're missing out.
Doctor Strange: The Oath: Even discounting that it opens up with Dr. Strange pulling out Hitler's handgun and shooting a giant tentacle monster on the streets of New York City, this one's worth every penny just to see Strange totally jack some dude up with his bare hands. After all, sorcery is more than the learning of ancient spells. It also stresses muscle power and fighting skill.
Dwight T. Albatross's The Goon Noir #3
Fables #57: In the interest of speeding things up around here, I've gone ahead and made a checklist to run through instead of saying the same "blah blah excellent comic blah blah best Vertigo book ever" stuff that I normally go through when Fables comes out. Let's see... Beautiful and innovative James Jean cover? Check. Well-done, engaging story by Bill Willingham? Check. Fantastic art by Mark Buckingham? Ch--wait, what? Fill-in artist?! Well that's not going to--
Helmet of Fate: Ibis the Invincible #1: I like to think that I'm pretty well-versed when it comes to third-tier Silver Age characters, but the sum total of what I know about Ibis the Invincible can be illustrated with two bullet points:
Invincible #38
Mystery in Space #5: Despite a pretty rocky start, this one's been getting better pretty steadily over the past few issues--unlike its sister title, Tales of the Unexpected, where the abysmal main story is totally overshadowed by the pure joy of the bcakup--but this one just clicked for me. It might just be the revelation of what the psychic assassins really are, or the big sci-fi explanations for the first issue's murder mystery, or just the fact that it's finally gotten to the point where there's no more backstory to go over, but for the first time since the series began, I had a blast reading through it and was ready for more as soon as I put it down. It's still a little shaky in places, and it's not exactly what I'd call a great comic just yet, but there's a lot to be said for a steady issue-to-issue improvement.
Punisher War Journal #3: This issue's flashback sequence--wherein Captain America shows up during Frank Castle's Basic Training days from before he served in the Vietnam War--sparked its share of conversations around the shop after a quick flip-through. On the first impression, of course, this throws off Marvel's tenuous "thirteen-year" time frame, but I was pretty sure that I'd seen mention somewhere of a Vietnam-Era Cap who was retconned to have been Cap while Steve Rogers was still on ice, and there's some dialogue in there that supports that theory pretty well.
Robin #158: Ever since the One Year Later jump, I've been of the opinion that Adam Beechen's run on this title has been both fantastic and vastly underappreciated, mostly due to the divisive nature of Cassandra Cain's heel turn as the new leader of the League of Assassins. As much as I liked Batgirl, I honestly don't have a problem with it at all, but I can see how some folks might, and how that could present them with a pretty big obstacle when it comes to enjoying Beechen's excellent work on the title.
Spider-Man Loves Mary Jane #14: My letter to Mary Jane hasn't been printed, and I am heartbroken.
Supergirl and the Legion of Super-Heroes #26: Mark Waid Storytelling Tip #32: When in doubt, giant Dominator robots.
Wetworks #5: I've been drinking since lunch, but I could swear this cover had a glowy-eyed bull-man in a skirt on it.
X-Factor #15: Siryn + Monet + Women's Prison = Best Story Idea Ever, Peter David.
The Chronicles of Conan v.11: The Dance of the Skull: Conan trade paperbacks are conquering my bookshelf at roughly the same rate that Conan himself conquered Aquilonia, and yet I still haven't read more than half of them. I got to that one where he hit that guy really, really hard and then quit, presumably because I didn't think that could possibly be topped. One day, though, I'm going to read the whole thing, and then you'll all be sorry.
Modern Masters: Kevin Maguire: I've only got a couple of the Modern Masters books (Bruce Timm and Walt Simonson, for the curious among you), and much like the Conan trades, I doubt I'll ever actually get around to doing more than just flipping through looking at the pictures. This one, though, I was really looking forward to, as Kevin Maguire is easily one of the most talented yet underrated artists of the modern age. As much as the Giffen/DeMatteis Justice League was, well, the Giffen/DeMatteis League, Maguire's art is an integral part of what really defines that series, and with good reason: The guy's incredible. His facial expresions, of course, the best in the business bar none, and his dynamic, clean art for characters like Batman is flat-out astonishing.
Penny Arcade v.3: The Warsun Prophecies
Showcase Presents the Brave and the Bold: The Batman Team-Ups v.1: It should be clear by this point that I'm buying anything DC wants to slap the words "Showcase Presents" onto, but for those of you who trying to decide whether you need this one in your braincase, here's a handy checklist of what's involved:
Hello, and congratlations on your recent promotion to SHIELD Agent Level 4 Status! Now that you've obtained the proper clearance, this guide will serve as your handy guide to recognizing and understanding certain equipment we employ in the continual fight against Global Super-Terrorism. 




That's right: I'm squeezing yet another update out of this.

(Click for full-sized face-rocking)